The complete lack of characterisation for any of the enemies you fight is bizarre and really takes the edge off what is otherwise an enjoyable and relatively nuanced combat system. And yet by the time you reach the multiplayer-only end game everything has devolved into Destiny with punching… only somehow even more repetitive. However, things definitely start well, as the story focuses on Kamala coming to terms with her superpowers in a world where the Avengers have disbanded and an evil organisation called AIM has taken over. If that seems like an odd mix to you then you wouldn’t be wrong, as not only does the combination not work but the loot elements drag down everything else good about the game. Most of them, though, stem from the fact that this is both a single-player action adventure in the style of Marvel’s Spider-Man and a live service looter shooter (well, looter puncher most of the time), inspired by Destiny. We use that qualifier carefully as there are an awful lot of problems with Marvel’s Avengers, many of them on conceptual level. Marvel, and that the story campaign is both primarily single-player and – relatively – good. One thing you certainly wouldn’t have guessed from the beta is that the main character is Kamala Khan, aka Ms.
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